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On the one hand, if you don't have the Mirage Island on the day when your game clock breaks, then you're not likely to ever have it with the pokemon you have in your party at the time. With Mirage Island, as far as I know, a new number is used each day. My guess is that if the time system locks up, then a pokemon with the Pokerus will have it forever. As it's not affected by time, that shouldn't be a problem.īecause the Pokerus only lasts for 24 hours of play time, and is based upon the clock, I expect that it will be affected. I believe that the Pokedex won't be a problem. We'll be sure to pass on any such updates as well. Please continue to check the Nintendo website for an update." All main game play activities, such as collecting and battling Pokemon, are not affected. "The earliest the issue could appear is March 2004, which is the one year anniversary of the first sale in North America. For North American consumers, this issue would not occur until one year after the game has first been played.
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It affects only very minor areas in the game (such as growing certain berries) after one full calendar year of game play. "Nintendo is aware of a minor issue in the Pokemon Ruby and Pokémon Sapphire Game Boy Advance games. Nintendo of America representatives offered the following official response today: The issue has yet to be discovered in the American version of the game, of course, since Ruby & Sapphire has only been available in the United States since March.
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Nintendo's statement indicates that the bug will not, however, affect the upload and download of Ruby & Sapphire data to its upcoming GameCube Pokemon battle game, Pokemon Colosseum.
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The service centers will apply a patch that corrects the issue and return the fixed copy of the game free of charge. Nintendo has thus invited Japanese players to bring or send their game cartridges to one of many service centers around the country.
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The bug is apparently inherent in the game code itself, so altering or deleting save files cannot correct it. The bug also apparently hampers the lottery mini-game at the Lilycove department store. Unfortunately, the bug means that once the game's clock ticks over one year after activation, those trees are unable to grow. Those trees eventually bear fruit, which you then feed to your pet monsters to cause them to evolve in useful and interesting ways. Ruby & Sapphire has a system whereby you can plant trees in the game's virtual world. Pokemon Ruby & Sapphire, Japanese gamers recently discovered, has an issue with its internal clock that can disable certain gameplay systems after a year's worth of playtime. That the testers could not find the error before manufacturing and putting the cartridges on sale seems obvious, but what the hell had happened so that the time within the game stopped? The key is in the cartridge itself and the real time clock which you use to handle all those events mentioned above.Nintendo in Japan recently issued a statement regarding a bug that's cropped up in its latest Pokemon RPG. What should be one of the main assets of that new installment, a year later would become his biggest problem. This last phenomenon will be precisely the one that will give name to the error, known from then on as the Berry Glitch as this is the easiest way to detect the problem. Tides that changed to allow access to caves will no longer rise or fall, events that deliver gifts will no longer do so, day or night will remain unchanged, and planted berries will stop growing. No, it is not that from that point on they will be able to enjoy every second of the game as if it were hours, it is that time will literally stop. On November 22, 2003, 366 days later that the first release copies begin their particular adventure through Hoenn, time will stop. 4 The Pokémon Trojan Horse An unexpected errorĪfter the launch of the third generation of Pokémon, in Japan they are full with the arrival of Mudkip, Torchic and Treecko, but they are about to run into a problem that would have been impossible to find by the testers.